My name is Stefano Iannello and i really love developing videogames.
My name is Stefano Iannello, born in 1999, Italy.
In march 2022 I have graduated in Computer Science.
I’m currently studying for a Master’s Degree in Software Engineering and Data Analysis & Security.
During the 2023 spring I had the chance to take part in an Erasmus+ program at Norges teknisk-naturvitenskapelige universitet (NTNU), in Trondheim (Norway). I spent a whole semester immersing myself in a new environment, studying new technologies and embracing a different culture.
About my passion for game developing… it all began when I started playing around with Construct 3 and instantly fell in love with this art. Over the past couple of years, I’ve been focused on learning and improving using Unity. Driven by this passion, I embarked on the journey of creating a web game as my graduation thesis for my University, the Alumni Insubria’s Official Game.
Design / Development
ChillDunk is a fast-paced arcade game where the objective is to make as many baskets as possible while avoiding the obstacles and using the powerups. Try to reach the first place in the online leaderboard.
or
Design / Development
Aurora was made for a 48 hours gamejam held by Backtrace, the theme was “no violence”, the game wants to report the consequences of the most violent act possible, the war, seen from the perspective of the population.
Design / Development
My graduation thesis: Alumni Insubria Official Game. A top-down style WebGL game, where the University Of Insubria campus can be explored by the player and FAQs can be checked in the information office. While exploring the campus, medals can be collected to earn points and rank up in the online leaderboard.
Design / Development
Floppy Fly is a floppy bird style game, the objective is to avoid the evil USB pen drives to score points and reach the first place in the online leaderboard (only on playstore).
or
Design / Development
Alice And The Lost Candy is a platform style videogame, Alice is in a candy world and she has to reach the end of the levels to complete the game.
Design / Development
Driver is an infinite side-scrolling game where the objective is to dodge trucks and obstacles while driving a sport car.
Contact me and provide details about your inquiry. I will get back to you soon.